用作 Assert 类的包装器的扩展类。
MustExtension 类将 Assertion.Assert 包裹成更具可读性且更短的语法。
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.Assertions.Must;
public class ExampleClass : MonoBehaviour
{
public int health;
public GameObject go;
void Update()
{
//This assertion
Assert.AreNotEqual(0, health);
//can be also written like this
health.MustNotBeEqual(0);
//Same with this assertion
Assert.IsTrue(go.activeInHierarchy);
//can be also written like this
go.activeInHierarchy.MustBeTrue();
}
}