Command/Windows 键是否被按住?(只读)
On Windows, this returns true if any Windows key is held down.
On Mac, this returns true if any Command key is held down.
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void OnGUI() {
Event e = Event.current;
if (e.command)
if (Application.platform == RuntimePlatform.OSXEditor)
Debug.Log("Command key was pressed");
else
if (Application.platform == RuntimePlatform.WindowsEditor)
Debug.Log("Windows Key was pressed!");
}
}