连续单击次数。
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using UnityEngine.EventSystems;// Required when using Event data.
public class ExampleClass : MonoBehaviour, IPointerDownHandler
{
public void OnPointerDown(PointerEventData eventData)
{
//Grab the number of consecutive clicks and assign it to an integer varible.
int i = eventData.clickCount;
//Display the click count.
Debug.Log(i);
}
}