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Manual
Scripting API
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Manual
Scripting API
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Scripting API
Version:
2017.1
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Experimental
: this API is experimental and might be changed or removed in the future.
CullResults
.GetShadowCasterBounds
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public bool
GetShadowCasterBounds
(int
lightIndex
, out
Bounds
outBounds
);
Parameters
lightIndex
阴影投射光源的索引。
outBounds
要计算的边界。
Returns
bool
如果光源影响了场景中至少一个阴影投射对象,则为 true。
Description
返回封装了可见阴影投射物的包围盒。例如,这可用于动态调整级联范围。