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Manual
Scripting API
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Manual
Scripting API
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Scripting API
Version:
2017.1
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Experimental
: this API is experimental and might be changed or removed in the future.
DrawRendererSettingsConstructor
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public
DrawRendererSettings
(
Experimental.Rendering.CullResults
cullResults
,
Camera
camera
,
Experimental.Rendering.ShaderPassName
shaderPassName
);
Parameters
cullResults
要使用的剔除结果。
camera
要使用的摄像机。摄像机的透明度排序模式用于确定是使用正视图还是基于距离的排序。
shaderPassName
要使用的着色器通道。
Description
创建绘制设置结构。
See Also: RenderLoop.DrawRenderers.