定义控件应如何配置该皮肤使用的通用设置。
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
public string str = "This is a string with\ntwo lines of text";
void OnGUI() {
GUI.skin.settings.selectionColor = Color.cyan;
str = GUILayout.TextArea(str);
}
}