从 GUIStyle 边缘到内容起始处的空间。
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
private RectOffset rctOff;
void OnGUI() {
rctOff = GUI.skin.button.padding;
Debug.Log("Left: " + rctOff.left + " Right: " + rctOff.right);
Debug.Log("Top: " + rctOff.top + " Bottom: " + rctOff.bottom);
}
}