Material.mainTextureScale

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public Vector2 mainTextureScale ;

Description

主纹理的纹理缩放。

GetTextureScaleSetTextureScale 使用“_MainTex”名称相同。

另请参阅:SetTextureScaleGetTextureScale

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Renderer rend; void Start() { rend = GetComponent<Renderer>(); } void Update() { float scaleX = Mathf.Cos(Time.time) * 0.5F + 1; float scaleY = Mathf.Sin(Time.time) * 0.5F + 1; rend.material.mainTextureScale = new Vector2(scaleX, scaleY); } }