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Manual
Scripting API
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5.6
Manual
Scripting API
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Scripting API
Version:
2017.1
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
RenderTargetSetupConstructor
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public
RenderTargetSetup
(
RenderBuffer
color
,
RenderBuffer
depth
);
public
RenderTargetSetup
(
RenderBuffer
color
,
RenderBuffer
depth
, int
mipLevel
);
public
RenderTargetSetup
(
RenderBuffer
color
,
RenderBuffer
depth
, int
mipLevel
,
CubemapFace
face
);
public
RenderTargetSetup
(RenderBuffer[]
color
,
RenderBuffer
depth
);
public
RenderTargetSetup
(RenderBuffer[]
color
,
RenderBuffer
depth
, int
mipLevel
);
public
RenderTargetSetup
(RenderBuffer[]
color
,
RenderBuffer
depth
, int
mip
,
CubemapFace
face
);
Parameters
color
要设置的颜色缓冲区。
depth
要设置的深度缓冲区。
mipLevel
要渲染到的 Mip 级别。
face
要渲染到的立方体贴图面。
Description
构造 RenderTargetSetup。