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Manual
Scripting API
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5.6
Manual
Scripting API
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Scripting API
Version:
2017.1
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
RenderTexture
.SetGlobalShaderProperty
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public void
SetGlobalShaderProperty
(string
propertyName
);
Description
将该 RenderTexture 指定为名为
propertyName
的全局着色器属性。