允许您在用户单击 Others 按钮时提供操作。
如果用户在调用 DisplayWizard 时单击辅助选项,
您就可以在此处实现将完成的所有操作。
另请参阅:ScriptableWizard.DisplayWizard
ScriptableWizard with an "Other" button, in this case named "Info".
// Display a window showing the distance between two objects when clicking the Info button.
using UnityEngine;
using UnityEditor;
public class ScriptableWizardOnWizardOtherButton : ScriptableWizard
{
public Transform firstObject = null;
public Transform secondObject = null;
[MenuItem("Example/Show OnWizardOtherButton Usage")]
static void CreateWindow()
{
ScriptableWizard.DisplayWizard("Click info to know the distance between the objects",
typeof(ScriptableWizardOnWizardOtherButton), "Finish!", "Info");
}
void OnWizardUpdate()
{
if (firstObject == null || firstObject == null)
{
isValid = false;
errorString = "Select the objects you want to measure";
}
else
{
isValid = true;
errorString = "";
}
}
// Called when you press the "Info" button.
void OnWizardOtherButton()
{
float distanceObjs = Vector3.Distance(firstObject.position, secondObject.position);
EditorUtility.DisplayDialog(
"The distance between the objects is: " + distanceObjs + " Units",
"",
"Ok");
}
// Called when you press the "Finish!" button.
void OnWizardCreate()
{
}
}