public void BakeMesh (Mesh mesh);

Parameters

mesh 静态网格,将接收蒙皮网格的快照。

Description

创建 SkinnedMeshRenderer 的快照并将其存储在 mesh 中。

The vertices are relative to the SkinnedMeshRenderer Transform component. Note that the snapshot is still computed even when updateWhenOffscreen is set to false and the skinned mesh object is currently offscreen.