InputField 当前是否具有焦点且能够处理事件。
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour
{
public GameObject mainInputField;
void Update()
{
//If the input field is focused, change its color to green.
if (mainInputField.GetComponent<InputField>().isFocused == true)
{
mainInputField.GetComponent<Image>().color = Color.green;
}
}
}