将 Vector4 转换为 Vector3。
Vector4 可以隐式转换为 Vector3(w 被丢弃)。
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Start()
{
// Shader vectors are always Vector4s.
// But the value here is converted to a Vector3.
Vector3 value = Vector3.one;
Renderer renderer = GetComponent<Renderer>();
renderer.material.SetVector("_SomeVariable", value);
}
}