滚动方向的轮胎打滑。加速打滑为负数,制动打滑为正数。
// Prints "braking slip!" when tire slips badly.
function FixedUpdate() {
var hit : WheelHit;
var wheel : WheelCollider = GetComponent.<WheelCollider>();
if( wheel.GetGroundHit( hit ) ) {
if( hit.forwardSlip > 0.5 )
print ("braking slip!");
}
}