球形风区的半径(仅在 WindZoneMode 设置为 Spherical 时有效)。
// Creates a Spherical Wind Zone and sets its radius to 10.
using UnityEngine;
public class ExampleScript : MonoBehaviour
{
void Start()
{
var wind = gameObject.AddComponent<WindZone>();
wind.mode = WindZoneMode.Spherical;
wind.radius = 10f;
}
}