Rotation By Speed 模块
Collision 模块

External Forces 模块

This property modifies the effect of wind zones and Particle System Force Fields on particles emitted by the system.

属性

属性 功能
Multiplier 应用于风区外力的比例值。
Influence Filter Choose whether to include Force Fields based on a Layer Mask, or via an explicit List.
List Define an explicit list of Force Fields that can affect this Particle System. This appears when the Influence Filter is set to List.
Influence Mask Use a Layer Mask to determine which Force Fields affect this Particle System. This appears when the Influence Filter is set to Layer Mask.
This is set to Everything by default, but you can enable or disable the following options individually:
- Nothing (automatically unticks all other options, turning them off)
- Everything (automatically ticks all other options, turning them on)
- Default
- TransparentFX
- Ignore Raycast
- Water
- UI
- PostProcessing

详细信息

To get the best results out of this feature, create separate GameObjects with ParticleSystemForceFields components.

_地形__可添加_风区_来影响树在景观中的运动。启用此部分的功能允许风区吹动系统发射的粒子。通过 Multiplier_ 值可调整风对粒子的影响,因为风对粒子的吹动作用通常比树枝更强烈。


  • 2018–10–19 Page amended with limited editorial review

  • Influence Filter and Influence Mask added to Particle System in 2018.3 NewIn20183

Rotation By Speed 模块
Collision 模块