屏幕空间反射
高动态范围渲染

渐晕

The Vignette effect darkens the edges of an image, leaving the center of the image brighter. In real-world photography, this effect is caused by thick or stacked filters, secondary lenses, and improper lens hoods. Use the effect for artistic effect, such as to draw focus to the center of an image.

未应用渐晕 (Vignette) 的场景。
未应用渐晕 (Vignette) 的场景。
应用渐晕 (Vignette) 后的场景。
应用渐晕 (Vignette) 后的场景。

Unity offers two Vignette modes: Classic and Masked. For further information on how to use the Vignette effect in Unity, see the Vignette documentation in the Post Processing package.


屏幕空间反射
高动态范围渲染