Project Templates provide preselected settings based on common best practices for different types of Projects. These settings are optimized for 2D and 3D Projects across the full range of platforms that Unity supports.
模板可加快准备初始项目、目标游戏类型或视觉保真度的过程。通过使用模板,您可能发现一些未曾了解的设置以及可编程渲染管线、着色器图和后期处理等功能。
创建项目时,选择用于初始化项目的模板。
Unity provides the following templates, which you can use to initialize your Project.
Configures Project settings for 2D apps, including Texture (Image) Import, Sprite Packer, Scene View, Lighting, and Orthographic Camera.
配置使用 Unity 内置渲染管线的 3D 应用程序的项目设置。
配置使用 Unity 内置渲染器和后期处理功能的 3D 应用程序的项目设置。此项目类型包括新的后期处理栈、几个用于快速启动开发的预设以及一些示例内容。
For more information on post-processing, see documentation on post-processing in the post-processing GitHub repository.
Configures Project settings for Projects that use high-end platforms that support Shader Model 5.0 (DX11 and above). This template is built using the Scriptable Render Pipeline (SRP), a modern rendering pipeline that includes advanced material types and a configurable hybrid tile/cluster deferred/forward lighting architecture. This Template also includes the new post-processing stack, several Presets to jump start development, and example content.
此模板为项目添加以下功能:
Note: The High Definition RP is currently in development, so consider it incomplete and subject to change (API, UX, scope). As such, it is not covered by regular Unity support. Unity is seeking feedback on the feature. To ask questions about the feature, visit the Unity preview forum.
Configures Project settings for Projects where performance is a primary consideration and projects that use a primarily baked lighting solution. This template is built using the Scriptable Render Pipeline (SRP), a modern rendering pipeline that includes advanced material types and a configurable hybrid tile/cluster deferred/forward lighting architecture. This Template also includes the new post-processing stack, several Presets to jump start development, and example content.
使用轻量级管线可减少项目的绘制调用次数,因此提供了适合低端硬件的解决方案。
此项目模板使用以下功能:
Note: The Lightweight RP is currently in development, so consider it incomplete and subject to change (API, UX, scope). As such, it is not covered by regular Unity support. Unity is seeking feedback on the feature. To ask questions about the feature, visit the Unity preview forum.
Configures Project settings for Projects where performance is a primary consideration for Virtual Reality (VR) Projects that use a primarily baked lighting solution. This template is built using the Scriptable Render Pipeline (SRP), a modern rendering pipeline that includes advanced material types and a configurable hybrid tile/cluster deferred/forward lighting architecture. This Template also includes the new post-processing stack, several Presets to jump start development, and example content.
To use this Project, you need a device. Ensure that you have the correct SDKs for the device for which you are developing before you use this Template.
此项目模板使用以下功能:
Note: The Lightweight RP is currently in development, so consider it incomplete and subject to change (API, UX, scope). As such, it is not covered by regular Unity support. Unity is seeking feedback on the feature. To ask questions about the feature, visit the Unity preview forum.
2018–05–22 Page published with editorial review
Added Project Templates in 2018.1 NewIn20181
New Project Templates added in 2018.2 NewIn20182