Network Proximity Checker
Network Transform

NetworkStartPosition

Note: UNet is deprecated, and will be removed from Unity in the future. A new system is under development. For more information and next steps see this blog post and the FAQ.

在创建玩家对象时,NetworkManager 将使用 NetworkStartPosition。NetworkStartPosition 的位置和旋转用于放置新创建的玩家对象。

Network Proximity Checker
Network Transform