public void AddEvent (AnimationEvent evt);

Parameters

evt要添加的 AnimationEvent。

Description

将一个动画事件添加到该剪辑中。

Note that events added with AddEvent will only persist until play mode is exited of player is quit. If you want to add an event to a clip persistently, use AnimationUtility.SetAnimationEvents from the Unity editor.

另请参阅:AnimationEventAnimationUtility 类。