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Manual
Scripting API
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Manual
Scripting API
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Scripting API
Version:
2019.1
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
AnimatorStateMachine
.AddEntryTransition
Switch to Manual
public
Animations.AnimatorTransition
AddEntryTransition
(
Animations.AnimatorState
destinationState
);
public
Animations.AnimatorTransition
AddEntryTransition
(
Animations.AnimatorStateMachine
destinationStateMachine
);
Parameters
destinationState
目标
AnimatorState
状态。
destinationStateMachine
目标
AnimatorStateMachine
状态机。
Description
Utility 函数,用于向其父状态机退出添加一个转入过渡。
所创建的过渡资源添加为该状态的子资源。
AnimatorController
页上有如何使用该 API 的示例。