public char character ;

Description

键入的字符。

Used in EventType.KeyDown event. Note that EventType.KeyUp events might not contain a character, only Event.keyCode.

另请参阅:Event.keyCode

using UnityEngine;

public class Example : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isKey) { Debug.Log("Detected character: " + e.character); } } }