ExposedPropertyResolver

struct in UnityEngine

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Description

对象,用于解析对 ExposedReference 字段的引用。

ExposedReference 字段使用此对象在运行时解析它们的值。

See also:
FrameData – You can find the ExposedPropertyResolver as a member of the FrameData structure you receive in Playable.PrepareFrame
• ExposedReference – You pass the ExposedPropertyResolver to the Resolve method to get the value at runtime.