world | 世界空间中的点。 |
Vector3 A Vector3 where the x and y values relate to the 2D GUI position. The z value is the distance in world units from the camera.
Convert a world space point to a 2D GUI position.
使用当前摄像机计算投影。
See Also: WorldToGUIPoint. GUIPointToWorldRay, RaySnap.