Material.mainTextureScale

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public Vector2 mainTextureScale ;

Description

主纹理的纹理缩放。

GetTextureScaleSetTextureScale 使用“_MainTex”名称相同。

另请参阅:SetTextureScaleGetTextureScale

using UnityEngine;

public class Example : MonoBehaviour { Renderer rend;

void Start() { rend = GetComponent<Renderer>(); }

void Update() { // Animates main texture scale in a funky way! float scaleX = Mathf.Cos(Time.time) * 0.5f + 1; float scaleY = Mathf.Sin(Time.time) * 0.5f + 1; rend.material.mainTextureScale = new Vector2(scaleX, scaleY); } }