ModelImporterNormals

enumeration

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Description

ModelImporter 的法线生成选项。

Normals can either be imported from the Model file (default), calculated by Unity, or not included in the imported Mesh at all. Vertex normals are most often used for realtime lighting.

See Also: ModelImporter.importNormals, ModelImporter.importBlendshapeNormals, ModelImporterTangents, Mesh.normals.

Variables

Import从模型文件中导入顶点法线(默认设置)。
Calculate计算顶点法线。
None不导入顶点法线。