class in UnityEditor.Profiling.Memory.Experimental
Switch to ManualA class that houses type description entries, returned from PackedMemorySnapshot.typeDescriptions.
assembly | 此类型加载自的程序集的名称。 |
baseOrElementTypeIndex | 此类型的基本类型,由编入 PackedMemorySnapshot.typeDescriptions 的索引指向该类型。 |
fieldIndices | An array containing indices pointing to descriptions of all fields of this type, accessible from PackedMemorySnapshot.fieldDescriptions. |
flags | Flags set for this type description, that define whether this type is an array or a value type, and the array rank of the type. |
size | Size in bytes of an instance of this type. If this type is an array type, this describes the amount of bytes a single element in the array will take up. |
staticFieldBytes | 在创建快照时,存储此类型静态字段的字节的实际内容。 |
typeDescriptionName | The name of this type. |
typeIndex | The type index of this type. This index is an index into the PackedMemorySnapshot.typeDescriptions array. |
typeInfoAddress | The address in memory that contains the description of this type inside the virtual machine. This can be used to match managed objects in the heap to their corresponding TypeDescription, as the first pointer of a managed object points to its type description. |
GetNumEntries | The number of type description entries. |