Renderer.shadowCastingMode

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public Rendering.ShadowCastingMode shadowCastingMode ;

Description

该对象是否投射阴影?

ShadowCastingMode enum defines how and if shadows are cast from this object. Typically shadows are either cast or not, but it's also possible to make shadows two-sided (useful for otherwise single-sided geometry) or make a shadows-only object (that is otherwise invisible in the Scene, but casts a shadow).

另请参阅:ShadowCastingModereceiveShadowsLight.shadows