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Manual
Scripting API
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Manual
Scripting API
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Scripting API
Version:
2019.1
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
SplashScreen
class in UnityEngine.Rendering
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Description
提供了 Unity 启动画面的接口。
Static Variables
isFinished
Returns true once the splash screen has finished. This is once all logos have been shown for their specified duration.
Static Functions
Begin
初始化启动画面,使其准备好开始绘制。在开始调用 SplashScreen.Draw 之前先调用此方法。此函数在内部重置计时器并准备好要绘制的徽标。
Draw
立即绘制启动画面。确保在开始调用此方法之前调用了 SplashScreen.Begin。