Rigidbody2D.GetRelativePointVelocity

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public Vector2 GetRelativePointVelocity (Vector2 relativePoint);

Parameters

relativePoint要计算其速度的本地空间点。

Description

点 /Point/(本地空间)处刚体的速度。

计算速度时,GetRelativePointVelocity 会考虑到刚体的 angularVelocity。