public static Unity.Jobs.JobHandle ScheduleBatch (NativeArray<SpherecastCommand> commands, NativeArray<RaycastHit> results, int minCommandsPerJob, Unity.Jobs.JobHandle dependsOn);

Parameters

commandsA NaviveArray of SpherecastCommands to perform.
resultsA NavtiveArray of RaycastHit where the result of commands are stored.
minCommandsPerJob应在单个作业中执行的最小作业数。
dependsOnA jobHandle of the job that must be completed before performing the sphere casts.

Returns

JobHandle Returns a JobHandle of the job that will perform the sphere casts.

Description

Schedules a batch of sphere casts to perform in a job.