使 AudioSource 静音/取消静音。静音时将音量设置为 0,取消静音则恢复原来的音量。
// Mutes-Unmutes the sound from this object each time the user presses space.
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
AudioSource audioSource;
void Start()
{
audioSource = GetComponent<AudioSource>();
}
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
audioSource.mute = !audioSource.mute;
}
}