用于清除屏幕的颜色。
仅在 clearFlags 设置为 CameraClearFlags.SolidColor(或 CameraClearFlags.Skybox 但未设置天空盒)时使用。
// ping-pong animate background color
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
public Color color1 = Color.red;
public Color color2 = Color.blue;
public float duration = 3.0F;
Camera cam;
void Start()
{
cam = GetComponent<Camera>();
cam.clearFlags = CameraClearFlags.SolidColor;
}
void Update()
{
float t = Mathf.PingPong(Time.time, duration) / duration;
cam.backgroundColor = Color.Lerp(color1, color2, t);
}
}
另请参阅:摄像机组件、Camera.clearFlags