public static string applicationPath ;

Description

返回 Unity 编辑器应用程序的路径。(只读)

另请参阅:applicationContentsPath


// Display file system location where the Unity
// executable is stored.

using UnityEditor; using UnityEngine;

public class applicationPathExample { [MenuItem("Examples/Location of Unity application")] static void appPath() { Debug.Log(EditorApplication.applicationPath); } }