压缩立方体贴图纹理。
使用此函数将立方体贴图显式压缩为指定格式。
using UnityEngine;
using UnityEditor;
public class CompressCubemapTextureExample : AssetPostprocessor
{
// Automatically Compress all imported cube map textures to the project to RGB24
void OnPosprocessTexture(Cubemap t)
{
EditorUtility.CompressCubemapTexture(t, TextureFormat.RGB24, TextureCompressionQuality.Normal);
}
}