显示“打开文件夹”对话框并返回所选的路径名称。
另请参阅:OpenFilePanel、SaveFolderPanel 函数。
Open Folder Panel.
using UnityEditor;
using System.IO;
public class OpenFolderPanelExample : EditorWindow
{
[MenuItem("Example/Load Textures To Folder")]
static void Apply()
{
string path = EditorUtility.OpenFolderPanel("Load png Textures", "", "");
string[] files = Directory.GetFiles(path);
foreach (string file in files)
if (file.EndsWith(".png"))
File.Copy(file, EditorApplication.currentScene);
}
}