public static void DrawLine (Vector3 from, Vector3 to);

Description

绘制一条从 from 开始到 to 的线。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform target; void OnDrawGizmosSelected() { if (target != null) { Gizmos.color = Color.blue; Gizmos.DrawLine(transform.position, target.position); } } }