JointMotor 用于使关节机动化。
For example the HingeJoint can be told to rotate at a given speed and force.
The joint will then attempt to reach the velocity with the given maximum force.
See Also: HingeJoint.
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Start() {
HingeJoint hinge = GetComponent<HingeJoint>();
JointMotor motor = hinge.motor;
motor.force = 100;
motor.targetVelocity = 90;
motor.freeSpin = false;
hinge.motor = motor;
}
}
force | 电机会施加力。 |
freeSpin | 如果启用 /freeSpin/,则电机只加速,不减速。 |
targetVelocity | 电机会施加高达 force 的力来实现 /targetVelocity/。 |