运行时切换调试记录 [ON/OFF]。
using UnityEngine;
using System.Collections;
public class MyGameClass : MonoBehaviour
{
private static ILogger logger = Debug.unityLogger;
private static string kTAG = "MyGameTag";
void Start()
{
logger.logEnabled = Debug.isDebugBuild;
logger.Log(kTAG, "This log will be displayed only in debug build");
}
}