开始使用自定义标签分析一段代码。
This will show up in the Profiler hierarchy. Profiler.BeginSample is conditionally compiled away using ConditionalAttribute. Thus it will have zero overhead, when it is deployed in non-Development Build.
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
Profiling.Profiler.BeginSample("MyPieceOfCode");
Profiling.Profiler.EndSample();
}
}