商店所有扩展配置的通用接口。
在初始化之前由 IPurchasingModule
在 Unity IAP 配置期间使用。在 IPurchasingModule
配置期间通过 ConfigurationBuilder
绑定到商店。
示例商店配置接口(需要实现),在拥有购买的模块需要配置其商店时进行实例化:
using UnityEngine.Purchasing.Extension;
// Sample store config. Implementation can be used by the user,
// and accessed by the owning purchasing module during store
// instantiation.
public interface ISampleConfiguration : IStoreConfiguration
{
// Request access to sample debugging backend
bool useSampleStoreDebuggingBackend { get; set; }
}