垂直同步数。
The number of VSyncs that should pass between each frame. Use 'Don't Sync' (0) to not wait for VSync.
Value must be 0, 1 or 2.
Windows Store Apps: It's not possible to disable VSync when DirectX 11 is used due to platform limitations, you can disable VSync if DirectX 12 is used.
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
QualitySettings.vSyncCount = 1;
}
}
另请参阅:Quality Settings。