Quaternion.SetLookRotation

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public void SetLookRotation (Vector3 view, Vector3 up= Vector3.up);

Parameters

view 要查看的方向。
up 定义向上方向的向量。

Description

使用指定的 forwardupwards 方向创建旋转。

The result is applied to this quaternion If used to orient a Transform, the Z axis will be aligned with forward/ and the Y axis with upwards, assuming these vectors are orthogonal. Logs an error if the forward direction is zero.

另请参阅:LookRotation