EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo

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public static bool SaveCurrentModifiedScenesIfUserWantsTo ();

Returns

bool 如果选择保存此类场景,则返回 true,如果按下 Cancel,则返回 false。

Description

询问您是否要保存修改后的一个或多个场景。

In some cases, you might want to call this function before opening another Scene or creating a new Scene. A return value of true indicates that you may continue. A return value of false indicates that the user cancelled the operation and you should not Open another Scene.