来自场景的实际未过滤选择。
将返回所有对象,包括项目中的资源。您还可以将对象分配给选择。
另请参阅:Selection.instanceIDs。
Scriptable Wizard that lets you select GameObjects by their tag.
using UnityEngine;
using UnityEditor;
class SelectAllOfTag : ScriptableWizard
{
string tagName = "ExampleTag";
[MenuItem("Example/Select All of Tag...")]
static void SelectAllOfTagWizard()
{
ScriptableWizard.DisplayWizard(
"Select All of Tag...",
typeof(SelectAllOfTag),
"Make Selection");
}
void OnWizardCreate()
{
GameObject[] gos = GameObject.FindGameObjectsWithTag(tagName);
Selection.objects = gos;
}
}