创建一个 IAchievement 实例。
using UnityEngine;
using UnityEngine.SocialPlatforms;
public class ExampleClass : MonoBehaviour
{
void Example()
{
IAchievement achievement = Social.CreateAchievement();
achievement.id = "Achievement01";
achievement.percentCompleted = 100.0;
achievement.ReportProgress(result => {
if (result)
Debug.Log("Successfully reported progress");
else
Debug.Log("Failed to report progress");
});
}
}