便捷函数,用于获取 GameObject 中的 Animator 组件。
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour
{
private Animator buttonAnimator;
public Button button;
void Start()
{
//Assigns the "buttonAnimator" with the button's animator.
buttonAnimator = button.animator;
}
}