public static Cache GetCacheByPath (string cachePath);

Parameters

cachePath缓存路径。

Returns

Cache 具有给定路径的缓存的引用。

Description

返回具有给定缓存路径的缓存。

using System.IO;
using UnityEngine;

public class Example : MonoBehaviour { void GetCacheByPathExample() { Directory.CreateDirectory("Cache1"); Directory.CreateDirectory("Cache2"); Directory.CreateDirectory("Cache3");

Caching.AddCache("Cache1"); //Placed in cache list at position 1 Caching.AddCache("Cache2"); //Placed in cache list at position 2 Caching.AddCache("Cache3"); //Placed in cache list at position 3

Cache c1 = Caching.GetCacheByPath("Cache1"); Cache c2 = Caching.GetCacheByPath("Cache2"); Cache c3 = Caching.GetCacheByPath("Cache3"); } }