assetBundleName | AssetBundle 名称。 |
outCachedVersions | 所有缓存版本的列表。 |
返回给定 AssetBundle 的所有缓存版本。
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking;
public class Example : MonoBehaviour { IEnumerator GetCachedVersionExample(string uri) { //Download the bundle UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(uri); yield return request.SendWebRequest(); AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(request);
//Get all the cached versions List<Hash128> listOfCachedVersions = new List<Hash128>(); Caching.GetCachedVersions(bundle.name, listOfCachedVersions);
//use listOfCachedVersions hashes to perform actions on Caches... } }